KEO

  • Contributed to KEO, an exciting multiplayer vehicle combat game, during my internship at Redcatpig. KEO features three game modes and 3x3 battle arenas, built with Unity 3D and the advanced Quantum Engine.
  • Engine: Unity 3D & Quantum Engine
  • Language: C#, utilizing Quantum's ECS scripting API
  • Duration: February 2023 to June 2023

My contributions

  • Developed new weapons.
  • Created and integrated new UI systems.
  • Enhanced game modes.
  • Collaborated with a team of 7 programmers, artists, and designers.